Devin Ohlson

Software Engineer

Specialized in gameplay programming with Unity and C#

CWRU Class of 2020, graduated cum laude

Double major in Computer Science & Psychology

Minors in AI & Computer Gaming

Highlighted Projects

Some projects I've worked on. Click any of them to see more!

Or, read my full resume or find more on my itch.io.

Main%20Screenshot_edited.jpg

CWRU Senior Project, Spring 2020

An atmospheric first-person puzzle game based around scale. Originally meant for VR.

Core.png

Modular Mayhem

Ludum Dare 45 Entry, Oct 2019

Asteroids-style space shooter where you build a spaceship by crashing into spare parts.

Sweet Dreams Logo.png

Sweet Dreams

Adv. Game Design class, Fall 2019

A top-down action roguelite where getting hit adjusts your level of sleep and staying balanced is key for victory.

DOGS thumbnail.png

D.O.G.S. Lab

Intro Game Design Class, Spring 2019

2D where you switch between two overlapping dimensions to solve puzzles and sneak past enemies

Phobias%20Thumbnail%202_edited.jpg

Phobia Experiment

CWRU Virtual Worlds Lab, 2018-2020

Comparing the efficacy of using AR, VR, and traditional displays to provide exposure therapy.

Grocery thumbnail.png

Grocery World

NIH Internship, Summer 2019

A VR world designed to study patient food-selection behaviors in a controlled but realistic environment.

©2020 by Devin Ohlson

Contact at devin.ohlson@gmail.com